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- on checkm2
- if the soundBusy of 1 = 1 then
- nothing()
- else
- sound playFile 1, "TAEKO:DATA:SOUND:I_MENU.AIFF"
- end if
- end
-
- on setcursor
- set the cursor of sprite 3 to 280
- set the cursor of sprite 4 to 280
- set the cursor of sprite 5 to 280
- set the cursor of sprite 6 to 280
- set the cursor of sprite 7 to 280
- set the cursor of sprite 8 to 280
- set the cursor of sprite 9 to 280
- set the cursor of sprite 10 to 280
- set the cursor of sprite 11 to 280
- set the cursor of sprite 12 to 280
- set the cursor of sprite 13 to 280
- set the cursor of sprite 14 to 280
- set the cursor of sprite 15 to 280
- set the cursor of sprite 16 to 280
- set the cursor of sprite 17 to 280
- set the cursor of sprite 18 to 280
- set the cursor of sprite 19 to 280
- set the cursor of sprite 20 to 280
- set the cursor of sprite 21 to 280
- set the cursor of sprite 22 to 280
- set the cursor of sprite 23 to 280
- set the cursor of sprite 24 to 280
- set the cursor of sprite 25 to 280
- set the cursor of sprite 26 to 280
- end
-